Disney in shadow / Ridley Pearson.
The Kingdom Keepers, five teens who have been transformed into Holographic Hosts at Florida's Disney World, mount a search for Wayne, their missing Imagineer mentor, and find themselves fighting for their lives in imaginary worlds that have become real.
Record details
- ISBN: 9781423128991
- Physical Description: 545 pages : illustrations ; 21 cm.
- Edition: First edition.
- Publisher: New York : Disney/Hyperion Books, [2010]
- Copyright: ©2010
Content descriptions
Target Audience Note: | 730L Lexile |
Study Program Information Note: | Accelerated Reader AR MG 4.9 16 136788. |
Search for related items by subject
Subject: | Walt Disney World (Fla.) > Fiction. Missing persons > Fiction. Cartoon characters > Fiction. Holography > Fiction. Good and evil > Fiction. Kidnapping > Fiction. |
Genre: | Action and adventure fiction. Fantasy fiction. |
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Available copies
- 4 of 4 copies available at Missouri Evergreen. (Show)
- 1 of 1 copy available at Texas County.
Holds
- 0 current holds with 4 total copies.
Show Only Available Copies
Location | Call Number / Copy Notes | Barcode | Shelving Location | Status | Due Date |
---|---|---|---|---|---|
Texas County - Cabool | J Pearson (Text) | 38350101390396 | Childrens | Available | - |
Kingdom Keepers III : Disney in Shadow
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Summary
Kingdom Keepers III : Disney in Shadow
When Disney Imagineers installed hologram guides for the Magic Kingdom using teenage models, they had no idea the technology might backfire. But backfire it did: some nights when the kids go to sleep, they wake up in one of the Disney parks as a hologram. With the adventures in the first books now resolved, Kingdom Keepers III: Disney in Shadow follows the five teens--Finn, Philby, Willa, Charlene, and Maybeck--as they search to find Wayne, their mentor and head Imagineer, who has mysteriously gone missing. Concerned that Wayne has been abducted by the Overtakers--Disney villains, who along with other Disney characters, take over the parks when the turnstiles stop spinning and who want desperately to steer the parks to a far darker place--the five kids pick up a major clue from their close friend whose dreams (nightmares, really) often accurately predict the future. Clues from a dream lead the kids into Disney's Hollywood Studios and Epcot. Each clue seems tied to the last, and with the stakes growing ever higher, what starts out as a puzzle ends up as a fight for survival. A transparent paper box, a quest for a sword, rides on Soarin' and Maelstrom, life-and-death encounters with a giant snake and a devious Maleficent lead the Kingdom Keepers not only to begin to decipher deeper meanings to the clues but to discover new truths about themselves and their ever-growing friendships.